(Spoilers ahead!) Six preadolescent girls throw a "party" in an insanely huge glass house full of post-modern art pieces while playing a poorly designed game which is a cross between candy crush and Instagram. They're left completely alone and as twelve year old girls do, they're going to kill each other (and their parents). There, saved you some time.
- At first, it looks like a vaguely interesting, visually appealing film (That is, if you forget the smartphone app part).
- Doesn't live up to its own expectations. An overall design and visuals that could have been good if they were actually attached to a plot and were coherent.
- We're never really quite sure what is happening in there.
- The constant loud, strident noises and flashing images (also the msn emojis design) that come with the app that the girls are using are horrendous. It gets annoying right after the opening credits.
- Clichés land : The famous girl is blonde, has rich parents, is a c*nt. The fat girl is a fat girl, nothing else defines her because, you know, she's fat. Random average girls who suck up to the famous one. Who is that weird new girl ? Why did she even get invited ? Ugh !
#Horror is a critique of our modern, social-network obsessed society. I get it. The thing is, it's hardly believable at any given moment, mostly due to the over-exaggerated acting and the characters themselves, who, strictly, are all clichés. This society hasn't messed up 12 year olds more than any of their predecessors did, unlike this movie suggests. If internet & smartphones certainly have given a tribune to ruthless behaviors and might have generalized them to some extent, teenagers have always been complex and harsh towards each other. Yes, twelve year olds can be depressed. Twelve year olds can be sociopaths. The edge that #Horror is trying to have has too little taste, in spite of a fantastic set and some spark of good ideas. So much could have been done, if only the synopsis was good. 2/10.